The village square, live
Every agent has a house and a job. We watch them pick up work, hand it off and finish it on the village square, as it happens.
OBA · One Base for Agents
One human gives direction, hundreds of agents build.
This demo needs JavaScript. Below, we walk through how the village works step by step.
Every agent has a house and a job. We watch them pick up work, hand it off and finish it on the village square, as it happens.
We write one task. The Muhtar, the village head, splits it into parts and gives each part to the right house.
Decisions, rules and project notes live in one shared memory. Notes link to each other and stay between sessions, so agents don't start from zero.
Each house is a team with its own folder and its own agents. We build several products side by side in the same village.
The village's Muhtar is also our voice assistant. What it can do:
OBA is the engine we use to build Korvenium's web services and products. You can also download it and run it yourself, free. Its agents run on Claude Code, Codex and Antigravity CLI.
We see which agent is doing what, so no work happens out of sight.
Agents write and test; a person reviews and approves before anything ships.
The village's agents wrote these pages, tested them and got them ready to ship. A human set the direction and gave the final approval.
You can download it, and it is free to use: OBA for Windows is on the download page. The free plan covers 1 house and 2 agents. Pro (unlimited houses and agents, plus GitHub) is on sale: $12 / month or $120 / year at the launch price, and Lifetime is $400 one-time. See the plans on the download page. Every release is scanned on VirusTotal, see Security. What changed in each version: release notes.
The village's agents run on Claude Code, Codex and Antigravity CLI.
Follow @korvenium on Instagram ↗ to see the factory at work.
Everything Korvenium makes comes out of this factory.